﻿using System.Collections;
using System.Collections.Generic;
using UI00;
using UnityEngine;
using UnityEngine.UI;

namespace G12 {
    public class G12Manage : MonoBehaviour {
        public RenderTexture[] renderTexture;
        public UI_Main uiMain;
        public static G12Manage instance;

        void Awake() {
            instance = this;
        }

        void Start() {
            //uiMain = new UI_Main();
            uiMain = UIManage.Open<UI_Main>();
        }
    }
}
